狂按不会重复变身,优点狂按不会卡在人的尴尬形态;缺点就是起手骗怒比较麻烦需要熊形态
/run for i=1,5 do if not ({GetShapeshiftFormInfo(1)})[3] then if ({GetShapeshiftFormInfo(i)})[2] then CastShapeshiftForm(i) end CastShapeshiftForm(3) end end
豹形态
/run for i=1,5 do if not ({GetShapeshiftFormInfo(2)})[3] then if ({GetShapeshiftFormInfo(i)})[3] then CastShapeshiftForm(i) end CastShapeshiftForm(2) end end
自动攻击
/run if (not PlayerFrame.inCombat) then AttackTarget() end